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SWFSoundInstance->noMultiple()
The SWFSprite class
Введение
An SWFSprite is also known as a "movie clip", this allows one to create objects which are animated in their own timelines. Hence, the sprite has most of the same methods as the movie.
Class synopsis
SWFSprite
class SWFSprite {
/* Methods */
void add ( object $object )
SWFSprite __construct ( void )
void labelFrame ( string $label )
void nextFrame ( void )
void remove ( object $object )
void setFrames ( int $number )
SWFSoundInstance startSound ( SWFSound $sount )
void stopSound ( SWFSound $sount )
}Содержание
- SWFSprite->add() — Adds an object to a sprite
- SWFSprite->__construct() — Creates a movie clip (a sprite)
- SWFSprite->labelFrame() — Labels frame
- SWFSprite->nextFrame() — Moves to the next frame of the animation
- SWFSprite->remove() — Removes an object to a sprite
- SWFSprite->setFrames() — Sets the total number of frames in the animation
- SWFSprite->startSound() — Описание
- SWFSprite->stopSound() — Описание