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The SWFDisplayItem class
Введение
SWFDisplayItem.
Class synopsis
SWFDisplayItem
class SWFDisplayItem {
/* Methods */
void addAction ( SWFAction $action , int $flags )
void addColor ( int $red , int $green , int $blue [, int $a ] )
void endMask ( void )
float getRot ( void )
float getX ( void )
float getXScale ( void )
float getXSkew ( void )
float getY ( void )
float getYScale ( void )
float getYSkew ( void )
void move ( int $dx , int $dy )
void moveTo ( int $x , int $y )
void multColor ( int $red , int $green , int $blue [, int $a ] )
void remove ( void )
void rotate ( float $angle )
void rotateTo ( float $angle )
void scale ( int $dx , int $dy )
void scaleTo ( int $x [, int $y ] )
void setDepth ( float $depth )
void setMaskLevel ( int $level )
void setMatrix ( float $a , float $b , float $c , float $d , float $x , float $y )
void setName ( string $name )
void setRatio ( float $ratio )
void skewX ( float $ddegrees )
void skewXTo ( float $degrees )
void skewY ( float $ddegrees )
void skewYTo ( float $degrees )
}Содержание
- SWFDisplayItem->addAction() — Adds this SWFAction to the given SWFSprite instance
- SWFDisplayItem->addColor() — Adds the given color to this item's color transform
- SWFDisplayItem->endMask() — Another way of defining a MASK layer
- SWFDisplayItem->getRot() — Описание
- SWFDisplayItem->getX() — Описание
- SWFDisplayItem->getXScale() — Описание
- SWFDisplayItem->getXSkew() — Описание
- SWFDisplayItem->getY() — Описание
- SWFDisplayItem->getYScale() — Описание
- SWFDisplayItem->getYSkew() — Описание
- SWFDisplayItem->move() — Moves object in relative coordinates
- SWFDisplayItem->moveTo() — Moves object in global coordinates
- SWFDisplayItem->multColor() — Multiplies the item's color transform
- SWFDisplayItem->remove() — Removes the object from the movie
- SWFDisplayItem->rotate() — Rotates in relative coordinates
- SWFDisplayItem->rotateTo() — Rotates the object in global coordinates
- SWFDisplayItem->scale() — Scales the object in relative coordinates
- SWFDisplayItem->scaleTo() — Scales the object in global coordinates
- SWFDisplayItem->setDepth() — Sets z-order
- SWFDisplayItem->setMaskLevel() — Defines a MASK layer at level
- SWFDisplayItem->setMatrix() — Sets the item's transform matrix
- SWFDisplayItem->setName() — Sets the object's name
- SWFDisplayItem->setRatio() — Sets the object's ratio
- SWFDisplayItem->skewX() — Sets the X-skew
- SWFDisplayItem->skewXTo() — Sets the X-skew
- SWFDisplayItem->skewY() — Sets the Y-skew
- SWFDisplayItem->skewYTo() — Sets the Y-skew